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Adobe adds GPU acceleration to Lightroom Classic

Lightroom Classic

Adobe has this month announced new improvements to two of its photography applications, Lightroom Classic and Adobe Camera Raw. Adobe has enabled GPU acceleration providing users the ability to take advantage of more powerful graphics cards when editing, providing a smoother and more responsive experience when using the applications Adobe explains that, GPU acceleration is more pronounced with larger resolution monitors (4k and above) as well as higher specification graphics cards and GPUs.

“As part of our on-going effort to improve speed and performance in Lightroom Classic, significant improvements were made to the Library module while browsing folders. Color labels have long been used in Lightroom Classic as a way to quickly visualize different groups of photos and recently we made it possible to add color labels to folders. In this update, we added the ability to also add color labels to Collections. Find what you’re looking for faster by adding color labels to collections, collection sets, and smart collections.”

“Batch processing is a great way to speed up your workflow by helping you gang up processor-intensive efforts and letting your computer do the heavy lifting without having to wait for each task to be done. The August release of Lightroom Classic makes it possible to batch process HDR and panorama merges. To batch merge, first make a stack of each HDR or pano that you want to merge (make sure that you’re selecting like stacks, all HDR or all pano merges, without mixing up the two types). Then, select each stack you want to merge and select the appropriate option from the Photo Photo Merge menu.”

A complete list of all the new enhancements rolled out by Adobe this month to the Lightroom Classic and Adobe Camera Raw applications jump over to the official Adobe blog by following the link below.

Source: Adobe

Filed Under: Camera News, Top News

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